Modify the procedures below to incorporate the ideas and design of the class.
Split the class into groups of about 4 or 5. Each group can assign one person to be the scatterer and data collector.
Have each group select a patterned cloth or wrapping paper, and spread it out flat on the desk. Select one group to use a cloth or paper that is completely white. To be more realistic choose backgrounds that represent different seasons, greens and browns for summer, fall colors, and white for winter.
Tell the students they are golden eagles and wolves looking for Dall sheep lambs along the valley to eat for food. The hole punches represent the various food sources for eagles and wolves, white hole punches represent Dall sheep.
Have the scatter mix the colored hole punches together and scatter them on the patterned cloth or wrapping paper. Don't give students time to look before continuing.
Say "Go!", and tell the students to pick up as many of the punches as possible. Allow a few seconds and call "Stop!" For older students, five seconds may be ample, younger students may need closer to 10.
The data collector should record the number of each color of hole punches collected by each student in the group. This can be recorded on individual notepads or on the board.
The groups are to analyze their data. Each group should calculate the total (sum) and mean (average) number of each color collected by the students in their group. The data should be graphed. If students know how to do a stacked bar chart, they may.
Post a graph from each group on the wall where all students can see them. In their groups, have the students answer the discussion questions 1 - 5 below. Have each group present their findings to the rest of the class.
For younger students: From the different papers or fabric, students are to design and cutout secret shapes (at least the size of a thumbnail). Glue the different shapes to the same background material. Display the board and ask the students to find the secret shapes. Keep a tally of how many shapes students find, and compare to the actual number. Discuss questions 1-3, 5, 7, 5, and 8.
Hoofin' It! - What Do You Know?
(Understanding taxonomy; k - 12th grade)
Hoofin' It! - Vertebrate Grab Game
(Exploring types of vertebrates; 3rd - 6th grade)
Hoofin' It! Vertebrate Mysteries
(A vertebrate matching game; 8th - 12th grade)
Hoofin' It! Special Parts
(Animal adaptations; k - 12th grade)
Hoofin' It! Hard to See?
(Camoflague; k - 8th grade)
Hoofin' It! - Sheep Maneuvers
(A predator-prey game; k - 12th grade)
Hoofin' It - Year of the Sheep
(Life cycle of a Dall sheep; 3rd - 12th grade)
Hoofin' It! - Who's Got My Habitat?
(Habitat and wildlife populations; 3rd - 12th grade)
Hoofin' It! - Habitat Grid
(Exploring wildlife habitat; k - 3rd grade)
Hoofin' It! - Through the Seasons
(A game looking at seasonal impacts on wildlife; 2nd - 11th grade)
Hoofin' It! - Population Art
(Intro to counting wildlife populations; k - 2nd grade
Hoofin' It! - Population Calculation
(Graphing and analyzing sheep population data; 6th - 10th grade)
Hoofin' It! - Scavenger Hunt
(A game connecting students to wildlife; k - 6th grade)
Hoofin' It! - Field Sampling
(How scientists count wildlife populations; k - 12th grade)
Hoofin' It! The Bean Counters: Mark-Recapture
(Learning to use the mark-recapture method for population surveys; 5th - 12th grade)