Lesson Plan

Fly Away! (Spatial Migration Game)

A golden eagle perched on rocks

Describing migratory species and their types of migration

NPS Photo / Kent Miller

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Grade Level:
Third Grade-Seventh Grade
Subject:
Biology: Animals, Climate, Ecology, Geography, Wildlife Biology
Duration:
45 - 60 minutes
Group Size:
8 or fewer
Setting:
classroom
National/State Standards:
National Standards for ...
Science:
Content Standard C

Geography:
Elements 1, 3

Social Studies:
Standard II
Keywords:
migration

Overview

In "Fly Away! (Spatial Migration Game)," students will learn how different species use different  methods of migration.

Our extensive "Fly Away!" curricula unit is broken into twelve lesson plans, each taking 30 - 90 minutes to complete, and targeted at varying grade levels. A class needn't complete every lesson in the unit - each lesson comes with its own set of objectives and resources. This is lesson 4 of the unit.

Objective(s)

Guiding Question: Why are there different types of migration?

Critical Content: Students will understand different species use different types of migration depending on their own life histories, environment and climate.

Student Objectives: Students will ...

  • describe movements on a globe
  • translate data between spatial models and maps

Background

Our extensive "Fly Away!" curricula unit is broken into twelve lesson plans, each taking 30 - 90 minutes to complete, and targeted at varying grade levels. A class needn't complete every lesson in the unit, though some lessons do refer to one another and are better done in sequence. However, each lesson comes with its own set of objectives and resources.

The final lesson, "Fly Away! (Being a Biologist)" can be done independently, as a large research project, or as a final assessment after having done some, or all, of the other lessons in the unit.


Check out the other lessons:

Lesson 1: Exploring Migration
Lesson 2: Climate and Seasons
Lesson 3: Climate and Migration Patterns
Lesson 4: Spatial Migration Game
Lesson 5: Migration Cues
Lesson 6: Homing Experiment
Lesson 7: Bird Modeling
Lesson 8: Golden Eagle Life Cycle Diagram
Lesson 9: Which Way Do We Go?
Lesson 10: The Race South
Lesson 11: The Safe Zone
Lesson 12: Being a Biologist

Materials

Students will need:

  • A globe or some other map
  • Index cards or something similar, to create game cards
  • Masking tape
  • Desks grouped together into "mountains" (see the game description in the Procedure section)

Procedure