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Squirrels
Need a Home or Bats Need a Cave
SUBJECTS: Science
and Physical Education
GRADES: K-3
KERA GOALS:
Meets KERA goals 1, 2, 4, 5, and 6
ACADEMIC EXPECTATIONS:
observation, seeing patterns, becoming a productive group member, conceptualizing,
expanding existing knowledge, and developing new knowledge.
DURATION: One
20-35 minute period
GROUP SIZE:
One or two classrooms (at least 15 students) SETTING: Outside or Indoors
in a gym
KEY VOCABULARY:
home, habitat, squirrels or bats, “Bat Friendly Gate”
ANTICIPATORY SET:
We are going to play a game that talks about an animal. This animal lives
in the forest, eats nuts, and has a long bushy tail. Does anyone know
what this animal might be?
OBJECTIVES:
The students will be able to: 1. Become a productive team member by following
the directions to the activity; 2. Conceptualize how people’s impact on
a forest (or cave) changes that environment.
MATERIALS:
None are needed
BACKGROUND:
This game teaches the concept that animals need a place to live. It also
illustrates the importance of people making appropriate choices when wildlife
habitat is involved. This activity develops the concept that squirrels
need a tree to live in and when the tree is taken away squirrels can be
left homeless.
Sometimes the game
is played as bats needing a cave. The change used with bats is boarding
entrances to cave vs. using a “Bat Friendly Gate.” It can be explained
that sometimes people need to protect their cave from trespassers. The
cave could be vandalized and people could also be injured. Many times
people board up the entrance ways to keep people out. The only problem
is, it also keeps bats out. The other alternative is using a “Bat Friendly
Gate” over the entrance. This keeps people out, but the squares of the
gate are large enough to allow bats to fly in and out freely.
PROCEDURE:
- The instructor
explains that it is important for all animals to have a place to live.
The instructor asks, “Where do squirrels live?” The students should
answer, “trees”. The instructor then explains that some of the students
will be trees and some of the students will be squirrels. They also
state that each squirrel will need a tree to live in.
- The instructor
counts the children into groups of three, making two students join both
hands facing each other, and then puts the third child in the middle
to be the squirrel. After all the children are arranged into groups
of three, the game is ready to begin. If you have one extra student-
they can be a squirrel looking for a home, or if you have two you can
have an extra tree or two squirrels that need homes.
- The instructor
now explains that it is time for the squirrels to look for a new home.
When it is time to move, the instructor will say “Squirrels need a new
home.” The trees will raise their branches (arms) to let the squirrels
run to find a new tree. The trees will keep their branches raised until
a new squirrel moves in. Then they will lower their branches to protect
the new squirrel. Remember only one squirrel per tree.
- Several rounds
(at least 3) are played, trading off the squirrels with half of the
tree until all have had a turn. The next round the instructor can bring
up the idea that people want to move into the area and they need to
cut a tree down to build their home. The instructor “cuts down” a tree.
The squirrel inside now needs a home. The “tree” becomes two new baby
squirrels (this can be justified by saying it is spring) who also need
homes. * The instructor announces, “Squirrels need a new home.” At the
end of the round there should be several squirrels without a home. The
instructor might ask how these squirrels will live and how they are
to survive?
- The instructor
can continue to cut down trees to build a house. The instructor can
plant new trees as they desire. In the next round the class may discuss
how people need to have shade around their home. For shade they plant
a tree. The instructor takes two squirrels and turns them into a tree.
Five to Seven rounds (total) is usually the maximum for this game depending
on the students and their age.
- At the end of
the game the instructor should talk about how important it is for people
to think about animals and their homes when they build in an area. *Note
“Cave” can be substituted for “Tree” and “Bat” can be substituted for
“Squirrel” in the above instructions. In this situation the teacher
boards off the cave and two baby bats are born.
CLOSURE: We
have played a game about squirrels and their homes. “What do people need
to do before we cut down trees or change an area?” The students should
be able to answer, “People need to think about the animals before they
make changes to the land.”
EVALUATION:
The teacher is able to evaluate the students during the game’s discussions.
EXTENSIONS:
- The students could
make posters telling people to think about the animals before they make
any decisions that might effect the animals’ homes.
- The students may
want to draw a picture of another animal that might be effected by cutting
down trees.
- The students could
make a squirrel feeder and observe squirrel activity around the school.
- The students could
write another Government Agency, The U.S. Forest Service, and request
posters dealing with trees and their inhabitants.

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